Friday, 23 October 2009

long time no blog

:/ My computer is actually actually broken now. My motherboard's failed and I'm currently getting all my data off my hard drives onto an external - then I will finally be able to update.

But that might take a while, k bbz. :/

So don't expect too much from me.

Friday, 2 October 2009

number9dream, Okami and Pokemon

So, I know I should really update my Fatal Frame 2 thing but I've written out part 2 and obviously don't want to rewrite it. Why is this a problem, you ask. Well, it's saved on my computer but I'm on the laptop and I am too lazy to go use my computer (partly because it's all broked ): sobz). I'll update soon, because I need to get my unfinished CV off of it anyway.

Anyway, onto business.
Last night I finished reading number9dream by David Mitchell. It took me ages to read due to busyteimz but... I don't know whether I'm glad I read it or mildly pissed off with it. The premise of the book is simple: boy goes to Tokyo to find his father and a hellish amount of things happen. The story itself is augmented with dreams, stories which aren't obviously related to the main plot but somehow are very connected and fantasies. It's a very strange format, but it works surprisingly well. The book is worth reading for the style alone. But the story irks me. Without spoiling too much, the ending is very... unsatisfying. But at the same time there is no other way the book could have ended. Anything else would have been soppy or just plain forceful finishing. Instead it leaves you hanging for a sequel you know will never come and instead you are haunted with what may have happened. I don't know if I like this or if I hate this.

It confuses me verily.

On the other hand, I felt strong enough for some Wii teimz last night and restarted one of my all-time favourite games: Okami. I played the PS2 version (and completed it - which is a feat for me) and loved it so much that I eventually got the Wii version as well as the idea of using the wiimote for my celestial brush...ness was very inviting.

So, having not played the game in probably half a year now I restarted it. God, how frickin' boring is the intro movie? Informative, yes, but boring as hell. I shouldn't complain, because it's very obviously skippable (they show you which button skips it in the corner of the screen at all times throughout cutscenes) but still I watched it (even though that would be my... 3rd or 4th time watching) because I must have some masochistic strain that makes me want to sit through nearly 20 minutes of text (the contents of which I could easily find on the likes of wikipedia). The intro... just skip it. The rest of the game is actually amazing.

One game I'm really not getting on with, though, is Pokemon Pearl. Not impressed by it at all. I got it ages ago but never really played more than a few gyms. Which is weird. Considering Pokemon is my original favourite game. Crystal and Sapphire are my favourites, still. Pearl is just not right. The magic is absent.

Then again, I hated Sapphire when I first got it but it became one of my favourite. Weiiiird.

Anyway that's enough rambling about various things. More ramblings soon, perhaps, because it's better than nothing (sort of).

Rad. x

Wooo still ill!

Yes, yes, I'm still ill. The worst part is right now I could be at Alton Towers with my physics class but noooo... On the bright side the NAB that was haunting me I don't have to do since I've missed so much. (Y) Good teimz, methinks.

Frankie Boyle is leaving Mock The Week. |: Bad teimz. I don't have much else to say other than that.

Hmm yes.... okay, less rambling, more useful shizz.
Checkkit, hobag.

Rad. x

Tuesday, 29 September 2009

Still ill

So, I'm still ill. Last week it was swine flu, this week it's a chest infection as a result of the swine flu.

So, I really should be revising but I suddenly had a craving to type something on here to fill everyone in (not that anyone actually reads this, but that's besides the point).

I've got my first Advanced Higher Physics NAB next Wednesday and apparently if we fail we get kicked out of the class but I've missed a whole week of revision because of being ill. ): It's annoying, because I'm determined to get a good mark regardless. Grrr...

What's more, I need to have my CV done for... tomorrow, actually, and a first draft of my personal statement (which I've not even started - again, because I've been ill).

I've spent most of my time lounging about, watching iCarly, Mythbusters and Two and a Half Men and trying not to fall asleep too often because that's boring too.
Everything's boring now.

Side affect of the illness, perhaps?

Argh.
More actually interesting stuff soon, when I'm back on my own computer. :L I'm bored now so idk.... I'm going to go revise or something.

Rad. x

Thursday, 24 September 2009

no updates sobz

Sorry there's been like, NO updates. I've been ill, to say the least, and I still am.

I am however finally strong enough to play some games again (huzzah!) so I have braved the deadly halls of a mansion we all know too well. Yeah, I finally got off my bum and started playing Resident Evil.

The DS one, I'll admit, but on "Classic" mode.

Updates later maybeeeeeeee.

Radpants out, bbz.

Monday, 7 September 2009

Fatal Frame II: Crimson Butterfly - Part One


Recently I've been rather addicted with a certain survival horror game (and perhaps my favourite survival horror game). Fatal Frame II: Crimson Butterfly (or Project Zero 2, as it is known in Europe - I have no idea why I use the American name) is possibly one of the scariest, most twisted games I've ever come across.

The premise is simple: you and your twin sister find yourselves trapped in an "abandoned" Japanesey style village where you end up being attacked by the ghostly inhabitants and eventually being roped into a ritual. That's bad enough on it's own, but the game quite happily throw a number of things into the mix to bring up the scare factor. Eerie music, awkward camera angles (all fixed, so you're at the mercy of the developers), beautiful artwork and creepy crimson butterflies all add to the reason why I do not play this game after dark. Add to this that I accidentally spoiled the whole plot for me before I started playing the game and, well, I find myself unwilling to play for much longer than 20 minutes at a time.

Now, this is not a bad thing by any stretch of the imagination. The storyline compels even the biggest scaredy-cat (i.e. me) to play on and on until a resolution occurs. That being said I've never made it past Chapter 4 yet. And that's what this is partly about. I've started the game from scratch, and I'm going to blog about my (frightening) experiences with this obscure gem for the PS2 (also available for the Xbox). I will say now, there are spoilers in this post (for the whole game, considering I inadvertently mention what I know happens) so don't read if you've not played the game or you want to find it out as you go along.

So, I started playing a few nights ago and so far I've racked up... an hour of gameplay. Four days and only managed an hour... that's saying something, considering usually I can get a good few hours in the first day alone if I'm really into a game. This may lead you to believe I'm not too bothered about the game, but the damn thing is haunting me like Miyako Sudo in Osaka House. I find myself drawn to it, especially when I shouldn't (for example, when homework calls I'm oddly compelled to play).

On the note of Osaka House, it is the first place you really visit in the game and it is, unfortunately, plagued by a ghosty that wants you dead. I love Miyako's story because I think it's so heart wrenching. With it also being the first story we're given it kind of sticks in your mind. The first chapter is not the only time you will find yourself in the Osaka household. Okay, so Mio and Mayu end up in the village in their short skirts. Neither of them question why it is suddenly night time and Mayu starts to get creepy with some of her mumblings. So you wander down the hillside in an all-too-creepy-already setting and end up outside a house which you feel compelled to enter and so do. Inside you meet your first ghost (aww) who will eventually try and kill you (huzzah). At this point during my very very first play of the game I turned it off and threw it behind a stack of things. That was enough for me.

Then I dug out some walkthroughs online and scoured YouTube for videos and for some sick reason I wanted to know more about the storyline. It centers around sacrificial rituals to appease evilness and generally awful things like that and frankly it makes a good storyline (in some sick, twisted way). So I pllayed some more, eventually got to Chapter Four and then plain forgot about it due to time restraints and exams and whatnot. The story has not left me since I found out about it and I expect it to remain an annoyance until I complete the game for myself.

This is where I've ended up now. I hate Osaka House and it's sunken fireplace room - bad memories of Man In Dark haunt me here. But Osaka House is like heaven compared to the hell that is the Kurosawa residence.

I think I've rambled long enough for tonight.
Radpants

Welcome...

...to my horribly unexciting blog (sorry, it had to be said).

This is basically a silly little blog by a silly little girl who likes to play silly little games.
Such as Pokemon, for example.
Or Gears of War.

On said blog she will be blogging about said silly little games.
And all that kind of stuff.

Please stick around (or not, idk what's on your agenda).